World of Warcraft: Curse of the Worgen
General Info
Author | Micky Neilson, James Waugh |
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Genres | Fantasy, Adventure |
Languages | English |
Publisher | DC Comics, WildStorm Productions |
Illustrator | Ludo Lullabi, Tony Washington |
Issue Number | 5 |
Release Date | 2011-01-01 |
Number of Pages | 32 |
Original Title | World of Warcraft: Curse of the Worgen |
Comics Issue Name | World of Warcraft: Curse of the Worgen |
Country of Origin | United States |
Publisher Website URL | https://www.dccomics.com/ |
Overview
The five-issue comic book series opens with a mysterious double murder in Stormglen and unfolds in unexpected twists of betrayal, revelations, heroism and undying loyalty. Explore the complex relationship between the worgen and the night elves and uncover the origins of the worgen in the Satyr War.
Our main journey follows Halford Ramsey, an investigator searching for the truth behind gruesome murders, and protagonist Ralaar, who is on a path of self-discovery after being cursed. Readers also meet unique characters such as Arvell, Alpha Prime, and King Genn Greymane.
Exploring cursed creatures and the struggle for control, Curse of the Worgen delves into the fine line that separates man from beast. It offers fans a fascinating plot between the brutal uncontrollable force of nature and human civilization. This immersive lecture opens up a whole new perspective on the World of Warcraft universe.
Plot
Production
Publication
Release
Reception
Cultural impact
Comics World of Warcraft: Curse of the Worgen have had a significant impact on the cultural landscape of the vast WoW universe. This series brought the Worgen, a werewolf-like race, to the fore and gave depth and grounding to their story.
Curse of the Worgen allowed players and fans to immerse themselves in the history of the game's once mysterious and elusive race. This popularized the worgen race and directly led Blizzard Entertainment, the creators of WoW, to reevaluate and expand the role of the worgen, eventually making them a playable race.
- The comic book series also removed the WoW phenomenon from gaming screens and introduced a vast fantasy world to comic book lovers. This fusion of gaming and comic book culture underscored the sheer versatility and scope of WoW.
- The psychological aspects of The Curse – the constant battle with the beast within – impressed many fans, adding unprecedented depth and immersion to the game's storyline. li>