Action
Simulation
Casual
Indie
Geometry raid
《Geometry Raid》is a rogue-lite space slash shooter game, the game combines classic barrage shooting and sword slash game elements. By driving a two-part ship,you can shoot and swing tail to crush the enemy . The game focuses on hardcore physics simulation and maximizing the melee slash experience.FeaturesHardcore 2D sword melee slash simulation and the multiple genres built around it Hardcore physics collision simulation: The movement of players, enemies, and bullets is simulated by the Godot physics engine to create a realistic sense of impact Hardcore damage calculation: Inspired by the damage system of riding and slashing, which I incorporated into my game, in-game damage is determined by factors such as quality and relative speed. This means that the faster the relative velocity between objects, the higher the damage caused Geometry Madness is a game in continuous development, and I will be updating it constantly to expand the depth and content of the game.

Action
Simulation
Casual
Indie
Geometry raid
《Geometry Raid》is a rogue-lite space slash shooter game, the game combines classic barrage shooting and sword slash game elements. By driving a two-part ship,you can shoot and swing tail to crush the enemy . The game focuses on hardcore physics simulation and maximizing the melee slash experience.FeaturesHardcore 2D sword melee slash simulation and the multiple genres built around it Hardcore physics collision simulation: The movement of players, enemies, and bullets is simulated by the Godot physics engine to create a realistic sense of impact Hardcore damage calculation: Inspired by the damage system of riding and slashing, which I incorporated into my game, in-game damage is determined by factors such as quality and relative speed. This means that the faster the relative velocity between objects, the higher the damage caused Geometry Madness is a game in continuous development, and I will be updating it constantly to expand the depth and content of the game.
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