Simulation
The Backrooms (MAC)
If your not careful and noclip out if reality in wrong areas, you'll end up in the backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless backround noise of fluorescent lights at maximum hum-buzz, and approximately six hindered million square miles of randomly segmented empty rooms to be trapped in. ----- A quick project just to test the idea. I am aware of the glitching walls.

Simulation
The Backrooms (MAC)
If your not careful and noclip out if reality in wrong areas, you'll end up in the backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless backround noise of fluorescent lights at maximum hum-buzz, and approximately six hindered million square miles of randomly segmented empty rooms to be trapped in. ----- A quick project just to test the idea. I am aware of the glitching walls.
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