|Faction Name||Simic Combine|
Founded by elven bioartist Vigo, this faction can seem mysterious and even creepy at times. Their goal is not only to expand knowledge, but to implement it, ultimately changing the essence of life. Simic's biomancers combine the flexibility of blue mana with the strength and resilience of green mana to create stuffed creatures with extraordinary abilities.
They have a variety of tools in their arsenal, from effective hybrids and adaptive creatures to powerful counters and spells that can tip the scales in their favor. Challenging the laws of nature, pushing the boundaries and redefining the meaning of life itself, the chemist shows that evolution is not always a passive process. In pursuit of progress and perfection, the combine's innovative approach offers endless possibilities. Each strategy is a reminder of their relentless evolutionary drive, each victory a reflection of life's power to adapt and conquer. To become part of the Simic Combine is to embrace the perspective of growth and transformation, to dare to imagine reality re-invented through the lens of limitless potential. That's the charm and allure of Simic - it inspires players to explore the magical convergence of knowledge and nature, encouraging us all to create and adapt in this ever-changing game.
The Simic Combine, one of the Ravnican guilds, is distinguished by its relentless pursuit of self-improvement, both for itself and for the city. Comprised primarily of mermen, elves, and human scientists, these bioengineers envision a Ravnica defined by harmony and adaptation, shaped only by their advances in biomancy.
In the early days of Ravnica, the Simic Combine was formed under the leadership of Master Speaker Vig. Their primary purpose was to maintain health and provide medical care. They were healers and seekers who served Ravnica through the knowledge and application of the biological sciences. But everything changed when Vig sent the Combine down a new path: the path of evolution. It was Vig who said, "Nature is a great engineer, but she works too slowly for my liking." This paradigm shift led to the development of cytoplasts, which allowed Simic scientists to manipulate biomaterials at the microcellular level.
The single major event that fundamentally changed the direction and outlook of the Simic Combine took place during the Dissent Crisis. Vig wanted to take life on Ravnica to a higher stage by injecting cytoplasts into several subjects to force adaptation. Unfortunately, his brilliant experiment spiraled out of control, resulting in his death and the birth of Experiment Kraj, a terrifying cytoplast mutant. After the crisis and under the new leadership of the elven biomancer Zegana, the Simic Combine shifted its focus again, but did not stray from Vigo's vision. Instead of forcing life forms to evolve, they evolved perfect life forms from scratch. This new era saw the emergence of new species that now populate the urban landscape in abundance; each shaped by the ingenuity of the Simic Combine.
Simic's advances in biomancy continue to reverberate through Ravnica, leaving echoes both inspiring and terrifying. And while many of them remain hopelessly misunderstood, the truth remains significant: their evolutionary ideology is not about dominance, but about symbiosis. Imagining a future Ravnica reshaped and reborn according to the values of harmony and adaptation, Simic Combine paints a surreal picture of a city where natural architecture and mutually beneficial organisms thrive.